Home > 2017, Games, PlayStation 4 Console, Reviews > Review: Uncharted 4: A Thief’s End (December 12, 2017)

Review: Uncharted 4: A Thief’s End (December 12, 2017)


My favorite photo: One of Uncharted 4’s many new features is the ability to take in-game photos.  The game is filled with a number of stunning visuals from places like Italy, Scotland, Madagascar, etc.  However, this framed photo (from inside the Drake house) is arguably my favorite.  It simply resonates with me.

So…what ever happened to moving onto Uncharted: Among Thieves (2009)?

Well, life happened.

Outside of a few games of NBA 2K18 with my uncle, my PS4 had sadly gone into semi-retirement.

That is until our US vacation last November wherein I had some downtime and was able to try out a few levels of PS4’s Uncharted 4: A Thief’s End (2016). Needless to say, I was quite impressed with the little that I saw: Improved gameplay (e.g., For instance, Nathan Drake can now use a grappling hook and (as the game progresses) a piton to scale those hard-to-reach places); seamless transition between the aforementioned gameplay and motion-captured dialogue scenes; and—what was probably the highlight for me—top notched writing[i].

My experience was so great that I jumped into my very own game as soon as I got back to the Philippines and ultimately finished it sometime in late November[ii].

For all intents and purposes, Uncharted 4: A Thief’s End (2016) is—in my mind—a movie[iii]. A serialized pulp action adventure played out over several chapters. Filled with elaborate puzzles and that sense of danger, gameplay is ultimately geared towards inevitable success.

Inevitable success.

I mean, who doesn’t want a book turner right?

So what are you waiting for?



[i] For more on what I think about Nathan Drake, the game’s protagonist. Click here to read my earlier review on Uncharted: Drake’s Fortune (2007 | 2015).
[ii] Due to an overlap in gameplay, it is hard to tell exactly when I finished Uncharted 4: A Thief’s End.  As of this writing, I am on the cusp of finishing the game for the third time.
[iii] Have you ever had that feeling wherein you were the last to know about something? Well, playing Uncharted 4: A Thief’s End was it for me. It was released in 2016 and I only got to play it in 2017! Augh!

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